Dec 01, 2007, 05:29 PM // 17:29
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#1
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Ascalonian Squire
Join Date: Jan 2006
Guild: Lycan Blood Clan [WOLF]
Profession: W/
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Undocumented Geography Change?
In Lions Arch I have noticed two changes to the geography since the last update. First there is now a space behind the merchants that you can walk into, and the hill is divided giving a view of the castle.
Second, the gate behind the guild registrar now has a space at the top through which you can view the same castle. Has anyone else noticed this?
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Dec 01, 2007, 05:41 PM // 17:41
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#2
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Forge Runner
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How do you people figure such stuff out.
It would take me a day to find out Lion's arch were removed.
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Dec 01, 2007, 05:55 PM // 17:55
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#3
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Krytan Explorer
Join Date: Feb 2007
Guild: [Lord]
Profession: E/
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probably because of the bmp?
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Dec 01, 2007, 05:57 PM // 17:57
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#4
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Antheus
How do you people figure such stuff out.
It would take me a day to find out Lion's arch were removed.
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qft
If someone removed Durheim archives, and several dozen other towns, I would not notice.
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Dec 01, 2007, 05:59 PM // 17:59
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#5
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Let me take a look....
Yep, there appears to be a change O_o
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Dec 01, 2007, 06:06 PM // 18:06
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#6
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Wilds Pathfinder
Join Date: Sep 2006
Location: Croatia
Profession: Me/
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Yes I dont recall seeing a so much of the castle...
...but I cant quite remember how it looked like lol xD
I hope sexy new update comes.
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Dec 01, 2007, 06:10 PM // 18:10
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#7
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Forge Runner
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The hole above the gate was always there. The space behind the merchants, on the other hand... well, I like it.
Now, let us go into that castle...
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Dec 01, 2007, 07:05 PM // 19:05
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#8
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Emo Goth Italics
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never knew of a castle in LA:S
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Dec 01, 2007, 07:24 PM // 19:24
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#9
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by tyla salanari
never knew of a castle in LA:S
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take a closer look at the "rock formations" in the distance...
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Dec 01, 2007, 07:32 PM // 19:32
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#10
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Quote:
Originally Posted by King Symeon
The hole above the gate was always there. The space behind the merchants, on the other hand... well, I like it.
Now, let us go into that castle...
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Actauly, I remember walking behind the merchants the 3rd day after the release.
The hole above the door is what I don't remember.
But if you say its been there then NOTHING new has happened. And we're just now noticing stuff.
EDIT: Ok so I checked out an old video, and yeah, the hole HAS always been there.
I guess the only difference is, its easier to get behind the merchants, you used to have to use the left side exclusivly.
Last edited by DarkWasp; Dec 01, 2007 at 07:51 PM // 19:51..
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Dec 01, 2007, 09:53 PM // 21:53
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#11
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Wilds Pathfinder
Join Date: May 2006
Location: San Francisco native
Profession: Mo/P
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Quote:
Originally Posted by Snow Bunny
qft
If someone removed Durheim archives, and several dozen other towns, I would not notice.
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/agree
The most annoying thing for me about prophesies, after I finished it, was realizing how many 1-quest towns there were, or even no-quest towns.
I keep thinking; "did they have some big plan here that they never got around to?"
You could delete half of Prophesies and it would take me a while to notice, if ever. Likewise if they started adding to it without telling anyone, barring a thread like this I'd never know.
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